2018 Asia Singapore Preliminary Contest
Problems
| Name | Solved / Tries | Average tries | Average tries to solve | |
|---|---|---|---|---|
| A | Knight Search | 72/196 (37%) | 1.98 | 1.81 |
| B | Swap to Sort | 61/258 (24%) | 2.77 | 2.28 |
| C | Making Palindromes | 20/47 (43%) | 1.74 | 1.35 |
| D | Cave Exploration | 45/94 (48%) | 1.68 | 1.44 |
| E | Grid Game | 33/90 (37%) | 1.96 | 1.67 |
| F | Modulo Data Structures | 28/222 (13%) | 3.26 | 1.61 |
| G | Fooling Around | 9/97 (9%) | 3.13 | 1.11 |
| H | Bee House Perimeter | 29/57 (51%) | 1.68 | 1.72 |
| I | Classical Counting | 13/86 (15%) | 2.87 | 2.85 |
| J | Unicyclic Count | 5/24 (21%) | 2.40 | 3.00 |